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Aaron Robinson Systems Designer


Third Person Egyptian Themed Adventure Game
"Untitled"

I know it says "Untitled" but this in all honesty it uses the same framework as "Adventure" so I could technically change the title to that. I'm not going to because I am not 100% sure. With that out of the way, this level is the exterior and interior of an Egyptian Pharoah's Tomb, with the exterior littered with different archaelogical tools and structures. The mechanic created for it was a combo puzzle, that consists of a set of rotatable drums, that each has 6 hieroglyphs on them. Within the set there is a pattern/order of out-facing glyphs that needs to be rotated to.


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